Resident Evil 2 is the best video game remake ever made and the perfect example of taking the elements that made the game unique years ago and updating it for gamers today. Using Resident Evil 2 as the benchmark, here are five games that should have the same level of thought and care in their remake as the original.
When I first heard Capcom was remaking Resident Evil 2, I didn’t care. I never played the original Resident Evil 2 and only played about 30 minutes of the remade version of the first Resident Evil on my PlayStation four. But seeing the Resident Evil 2 Capcom made was very different from the one I imagined them making, changed my mind and I ended up preordering the game.
For someone that’s played the game, some people played it once and some people played it a thousand times because it’s their favourite game. For the people that have even played it a thousand times, we wanted it to feel fresh. That’s why we don’t call it Resident Evil 2 Remake. It’s a new game built on top of the foundation.
The above quote is from Capcom’s Brand Manager Mike Lunn in this article and it’s why the new version of RE2 works so well. My favorite Resident Evil game is four, and I’ve been waiting for an experience similar to that game for years. RE4’s slow and methodical man versus monster combat was different from any third-person shooter out at the time, and the new RE2 incorporates what made that game special while making it much scarier with realistic looking character models and gore that were key parts of Resident Evil 7. The new RE2 not only found a way to perfectly combine puzzle solving with action and scares, but they made zombies interesting again by making headshots barely affect them.
The new RE2 showed that a remake can be more than the same game with better graphics and add unique to the current video game market.
When selecting the five games for this article, each game had to feature the following two points. First they had to be owned by a video game publisher that could realistic put the game into production tomorrow if they wanted to. Second the game had to have something unique from a gameplay stand point, so if I imagined a modern day version of an old game being an generic first person shooter, it didn’t make the list.
Dino Criss is the most obvious remake after RE2. It’s owned by Capcom and was basically Resident Evil with dinosaurs, and you can see the entire game in the YouTube video above. But what makes a potential remake of Dino Criss special isn’t just what Capcom did with the new RE2, it’s what they did with Monster Hunter: World. Most of the monsters in Monster Hunter: World are dinosaurs like creatures with unique A.I. that makes each monster fun and challenging boss battles. I imagine the new Dino Criss having the dark spooky environments, gross detailed blood and gore, and shooting mechanics of the new RE2, but with the dinosaurs having the same A.I. as Monster Hunter: World. It would be a combination of Capcom’s most successful game releases in the past few years, and would at times play like a survival horror version of Horizon: Zero Dawn.
Square Enix isn’t known for survival horror games, but in 1998 they made a game that could best be described as a cross between Resident Evil and Final Fantasy in Parasite Eve. The YouTube video above gives a great overview of what made Parasite Eve special and a history of the game, but what makes it perfect for a remakes is that there aren’t many role playing horror games.
While developer From Software makes role-playing horror games in the Dark Souls series, Bloodborne, and the upcoming Sekiro: Shadows Die Twice, a new Parasite Eve would be very different. From Software games are all about difficulty and learning from failure, while a new Parasite Eve would be closer to the Final Fantasy XV and Kingdom Hearts III in gameplay, meaning it would be very story and cutscene heavy with action that’s more visually flashy than difficult.
What could make the new Parasite Eve unique, is how Square Enix removes the cpu controlled party members and places the players in a RE2 situation where they are alone against monsters in spooky environments. I envision the new Parasite Eve taking the shooting and puzzle solving mechanics from Square Enix’s recent Tomb Raider games with the previously mentioned role-playing system that came from FFXV and KH3.
At the time of writing this, Apex Legends is a huge it for EA. While I’m happy people are enjoying the game, I’m disappointed that Titanfall 3 was cancelled to make this game. Titanfall isn’t one of my favorite series, but I loved the mech battles in the game. I sucked at the first person part of the first Titanfall, but was great anytime I was allowed to fight in my Titan, I would usually win one-on-one or robot-on-robot battles. If Apex Legends was built around Titans instead of the pilots, I might’ve liked it better.
A lot of my love for the Titan battles in Titanfall might come from nostalgia from playing MechAssault 2: Lone Wolf online on the original Xbox. The YouTube video above gives an excellent overview of the series and a new version of MechAssault can take what made the old MechAssault games special and combine it with what people liked about the Titan battles in Titanfall. Microsoft owns the MechAssault license, and now that Microsoft has a lot of new development studios, it would be a great time to add a genre of games that is an endangered species.
I played Syphon Filter as I child, and I can barely remember playing it. I recall having fun, but it wasn’t a memorable experience like playing GoldenEye 007 with my cousin or Marvel vs Capcom 2: New Ago of Heroes at the arcade, so you’re probably wondering why it was added to the list? As you can see from the YouTube video, it’s a third-person shooter where you play as a special agent and fight against terrorism, and I envision a new version of Syphon Filter being a stealth action game similar to the Metal Gear Solid and Splinter Cell series.
Metal Gear Solid V: The Phantom Pain came out in 2015 and the series creator Hideo Kojima had a public divorce with Metal Gear Solid’s publisher Konami, making the series a shell of it’s former self after the disappointing zombie game that was Metal Gear Survive. Tom Clancy’s Splinter Cell: Blacklist came out in 2013 and is the most recent game in the series.
Sony owns the Syphon Filter license and has shown the ability to reboot their previous franchises in new and interesting ways with 2018’s God of War. With the main competition in stealth action games currently dormant, there’s room for a new Syphon Filter to take their role.
Star Wars: Knights of the Old Republic
EA owns BioWare and has a deal with Disney to make Star Wars games, but BioWare remaking Star Wars: Knights of the Old Republic is probably the least likely game on this list to happen due to EA’s desire to make more money from microtransactions, yet there are several reason for them to reconsider.
EA has been struggling to make Star Wars games and BioWare hasn’t written a great story since Mass Effect 3 despite it’s terrible ending, and remaking KOTOR would fix both problems. The YouTube video above includes the entire story of KOTOR with the gameplay taken out, so you can see what made it so special.
The biggest issue with a KOTOR remake is updating it’s gameplay. It’s hard for me to imagine a modern day KOTOR not playing exactly like FF15 and KH3 but with BioWare’s choices and relationship system. Hopefully BioWare can come up with something unique, but a version of KOTOR with Square Enix role-playing game mechanics, would be an improvement over Anthem and Mass Effect: Andromeda.
I’ve recently wrote an article criticizing the decisions EA and BioWare made with their most recent release Anthem, and remaking BioWare’s classic with gameplay changes to make it more modern could be the best way to improve their image and sales.